RT @incre_ment@twitter.com

Probably trivial to the math folks, but recently learned that the correct way to uniformly distribute points in a circle is by generating coordinates in the following manner:

r = R*sqrt(random(1));

and

theta = random(TAU);

🐦🔗: https://twitter.com/incre_ment/status/1453728837829681155

When i have to generate a fixed & non repetitive random sequence, i'm using this approach: https://m.youtube.com/watch?v=SxP30euw3-0

It involves primes and it's really good.

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@frankiezafe

Oh not my idea. Found this by incre_ment over at the bird site :)